@startuml
sprite $card_membership [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000
000002BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB200000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFC43BFFFFFF0000000000000000
0000000000000000FFFFC400003BFFFF0000000000000000
0000000000000000FFC4000000003BFF0000000000000000
0000000000000000B30000000000003B0000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_CARD_MEMBERSHIP(_alias) ENTITY(rectangle,black,card_membership,_alias,MATERIAL CARD_MEMBERSHIP)
!define MATERIAL_CARD_MEMBERSHIP(_alias, _label) ENTITY(rectangle,black,card_membership,_label, _alias,MATERIAL CARD_MEMBERSHIP)
!define MATERIAL_CARD_MEMBERSHIP(_alias, _label, _shape) ENTITY(_shape,black,card_membership,_label, _alias,MATERIAL CARD_MEMBERSHIP)
!define MATERIAL_CARD_MEMBERSHIP(_alias, _label, _shape, _color) ENTITY(_shape,_color,card_membership,_label, _alias,MATERIAL CARD_MEMBERSHIP)
skinparam folderBackgroundColor<<MATERIAL CARD_MEMBERSHIP>> White
@enduml